This is a sample of my source code.
The VocalQuestion variable is declared "Global" before.
EDIT:
Is there a way to change a StringGadget text in JS ?
Code: Select all
; Procédure pour écrire la variable contenant le texte dans le gadget en question
Procedure WriteQuestion()
If VocalQuestion <> ""
SetGadgetText(#StringQuestion, VocalQuestion)
EndIf
EndProcedure
If OpenWindow(#Window, 0, 0, 800, 190, "IAS : Intelligence Artificielle Subjective", #PB_Window_TitleBar | #PB_Window_ScreenCentered)
TextGadget(#TextQuestion, 10, 10, 780, 25, "Saisissez une question et validez", #PB_Text_Center)
StringGadget(#StringQuestion, 10, 40, 780, 25, "")
ButtonGadget(#MikeButton, 290, 70, 100, 25, "Micro")
ButtonGadget(#OkButton, 410, 70, 100, 25, "Ok")
TextGadget(#TextAnswer, 10, 130, 780, 25, "Voici votre réponse", #PB_Text_Center)
StringGadget(#StringAnswer, 10, 160, 780, 25, "", #PB_String_ReadOnly)
SetActiveGadget(#StringQuestion)
! // Init recognition
! v_recognizer = new webkitSpeechRecognition();
!
! // Base settings
! v_recognizer.continuous = true;
! v_recognizer.lang = 'fr-FR';
! v_recognizer.interimResults = true;
!
! // Transcript function
! v_recognizer.onresult = function(e) {
! v_VocalQuestion = '';
! var i1 = e.resultIndex;
! var i2 = e.results.length - 1;
! var i = i1;
! while(i <= i2) {
! v_VocalQuestion += e.results[i][0].transcript;
! i++;
! }
! f_writequestion();
! }
BindGadgetEvent(#MikeButton, @Mike())
BindGadgetEvent(#OkButton, @Reponse())
EndIf