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Re: Possibility question ...

Posted: Wed Dec 11, 2024 9:22 pm
by Caronte3D
LoL :D
I ever use OsmAnd and is an huge app very complete, but the problem is the UI as you said (ie: I never found the menĂº to invert the track :lol: ).
My app not pretend to compete with "the big boys", at firs was only for me, but since cost me much effort (several months), I will publish on the play store when finished (maybe next month).

Re: Possibility question ...

Posted: Thu Dec 12, 2024 8:12 am
by Fred
Cool ! Do you plan to publish it on iOS as well ?

Re: Possibility question ...

Posted: Thu Dec 12, 2024 2:13 pm
by PureLust
Caronte3D wrote: Wed Dec 11, 2024 9:22 pm ..., I will publish on the play store when finished (maybe next month).
Wow, that sounds promising ... can't weait for it. :mrgreen:

Stupid question: Is there any kind of tutorial, how to generate a working App with SB and transfer it to your Phone or an Emulator to test it?
(e.g. I use Android Studio, and it's just one click there.)

Re: Possibility question ...

Posted: Thu Dec 12, 2024 4:45 pm
by Caronte3D
Fred wrote: Thu Dec 12, 2024 8:12 am Cool ! Do you plan to publish it on iOS as well ?
Not at first, but it might be a good reason to revive my old 2008 Mac Pro :lol: Anyway, if I remember correctly, the developer license to publish on the App Store was $99/Year, so I need to see if this app can be monetized first.

Re: Possibility question ...

Posted: Thu Dec 12, 2024 4:49 pm
by Caronte3D
PureLust wrote: Thu Dec 12, 2024 2:13 pm
Caronte3D wrote: Wed Dec 11, 2024 9:22 pm ..., I will publish on the play store when finished (maybe next month).
Stupid question: Is there any kind of tutorial, how to generate a working App with SB and transfer it to your Phone or an Emulator to test it?
(e.g. I use Android Studio, and it's just one click there.)
You don't need a tutorial, simply connect the smartphone via usb (otg) to the computer, mark the checkbox: "Automatically upload to usb connected device..." and that's all, you app will be send to the device and launched when the compilation was completed.