WebGL support

Got an idea for enhancing SpiderBasic? New command(s) you'd like to see?
JaviCervera
Posts: 4
Joined: Sat May 30, 2015 12:34 pm

WebGL support

Post by JaviCervera »

I have just discovered SpiderBasic, and I can just say that I am quite impressed. The thing is that while quickly diving on the examples and documentation, I haven't found any indications that SpiderBasic has direct access to the WebGL API. Could that be added to SpiderBasic? It opens up a lot of possibilities, and WebGL is one of the coolest features in HTML5.
Fred
Site Admin
Posts: 1820
Joined: Mon Feb 24, 2014 10:51 am

Re: WebGL support

Post by Fred »

True, it could be handy to have such. I think you can get GL access trough inlineJS, and using the Sprite lib, as OpenGLGadget() isn't available for now on SB.
JaviCervera
Posts: 4
Joined: Sat May 30, 2015 12:34 pm

Re: WebGL support

Post by JaviCervera »

So, should I expect this feature to be implemented soon? :)
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