Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Disabled
Rasterization: Software only, hardware acceleration unavailable
Threaded Rasterization: Unavailable
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
WebGL: Unavailable
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_d3d11
exit_on_context_lost
scalarize_vec_and_mat_constructor_args
use_current_program_after_successful_link
Problems Detected
GPU process was unable to boot: GPU process launch failed.
Disabled Features: all
Always call glUseProgram after a successful link to avoid a driver bug: 349137
Applied Workarounds: use_current_program_after_successful_link
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
Disable use of Direct3D 11 on Windows Vista and lower
Applied Workarounds: disable_d3d11
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Disable D3D11 on older nVidia drivers: 349929
Applied Workarounds: disable_d3d11
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Version Information
Data exported 17.5.2015, 22:20:06
Chrome version Chrome/42.0.2250.1
Operating system Windows NT 5.1 SP3
Software rendering list version 0
Driver bug list version 7.17
ANGLE commit id 6df9b37d8e3a
2D graphics backend Skia
Command Line Args Portable\Iron\chrome.exe" --user-data-dir="C:\PortableApps\Iron Portable\Profile" --flag-switches-begin --ignore-gpu-blacklist --flag-switches-end
Performance Information
Graphics 0.0
Gaming 0.0
Overall 0.0
Driver Information
Initialization time 0
Sandboxed false
GPU0 VENDOR = 0x10de, DEVICE= 0x0a65
Optimus false
AMD switchable false
Desktop compositing none
Driver vendor NVIDIA
Driver version 6.14.13.681
Driver date 9-23-2012
Pixel shader version
Vertex shader version
Machine model name
Machine model version
GL_VENDOR
GL_RENDERER
GL_VERSION
GL_EXTENSIONS
Window system binding vendor
Window system binding version
Window system binding extensions
Direct rendering Yes
Reset notification strategy 0x0000
GPU process crash count 0
Diagnostics
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Log Messages
[232

0517/221959:ERROR:gl_surface_egl.cc(161)] : eglInitialize failed with error UNKNOWN
[232

0517/221959:ERROR:gl_surface_win.cc(164)] : GLSurfaceEGL::InitializeOneOff failed.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.