Hang if JoystickButton() request state of NON existing button
Posted: Wed Jun 26, 2024 9:53 pm
if i use JoystickButton() and request state of joystick's existing button works as expected
but if i ask state of non existing button (for example the 3rd button in a 2 button joystick) debugger call and hangs
however there is no native way to find how many button joystick has !?
but if i ask state of non existing button (for example the 3rd button in a 2 button joystick) debugger call and hangs
however there is no native way to find how many button joystick has !?