Strange display bug

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Stefan
Posts: 160
Joined: Mon Feb 05, 2018 9:44 pm

Strange display bug

Post by Stefan »

I made a small card game platform with Spiderbasic.
Since beta 2.40, some players have had a very strange map display.
The playing cards are slowly being "eaten"
Why can that be?

Image

Image
Fred
Site Admin
Posts: 1506
Joined: Mon Feb 24, 2014 10:51 am

Re: Strange display bug

Post by Fred »

Could you try to reproduce it in a small snippet ?
Stefan
Posts: 160
Joined: Mon Feb 05, 2018 9:44 pm

Re: Strange display bug

Post by Stefan »

No, unfortunately not. I've tried Windows and Linux and all major browsers, I don't get the error.
However, the users who have the error have also tried it with all common browsers, Windows 10 and Windows 7.
Stefan
Posts: 160
Joined: Mon Feb 05, 2018 9:44 pm

Re: Strange display bug

Post by Stefan »

Could it be due to Resizegadget()? Did you change something there?
Dirk Geppert
Posts: 282
Joined: Fri Sep 22, 2017 7:02 am

Re: Strange display bug

Post by Dirk Geppert »

Just to be sure, have you also updated the libraries? ;)
Stefan
Posts: 160
Joined: Mon Feb 05, 2018 9:44 pm

Re: Strange display bug

Post by Stefan »

I have tried the new and also the old libraries, all the same.
Stefan
Posts: 160
Joined: Mon Feb 05, 2018 9:44 pm

Re: Strange display bug

Post by Stefan »

With this code, som people have problems.
Hold the Mousepounter over the "cards".


Code: Select all






EnableExplicit

Declare MouseOverGadget(window, gadget)
Declare Kartenhoch()
Declare createCards()
Declare MoveGadget(gadget,x,y)
Declare TimerEvents()

Enumeration
  #window
  #TimerKartenHoch
EndEnumeration




Global Dim MyCardGadget(12)
Global MeineKartenY,MausAufKarteMerki

Procedure MouseOverGadget(window, gadget)
 
  If (WindowMouseX(window) >= GadgetX(gadget)) And (WindowMouseX(window) < (GadgetX(gadget) + GadgetWidth(gadget)))
    If (WindowMouseY(window) >= GadgetY(gadget)) And (WindowMouseY(window) < (GadgetY(gadget) + GadgetHeight(gadget)))
      ProcedureReturn 1
    EndIf
  EndIf
  
  
  
EndProcedure



Procedure KartenHoch()
  
  
  
  Protected  i,k,merki,x,y,w,h,ok
 
  
  Static mx_alt, my_alt
  x = WindowMouseX(#window)
  y = WindowMouseY(#window)
  ; Bei der hervergehobenen Karte testen, ob sich die Maus nicht wesentlich verschoben hat
  ; Ansonsten „flackern“ die Karten, wenn die Maus am unteren Rand einer Karte ist, diese hochgeschoben wird und dann die Karte dahinter plötzlich die unter der Maus ist.
  If x >= mx_alt - 2 And x <= mx_alt + 2 And y >= my_alt - 2 And y <= my_alt + 2
    ProcedureReturn
  EndIf
  mx_alt = x
  my_alt = y
  
  merki=0
  For i=1 To 12
    If MouseOverGadget(#window,MyCardGadget(i))>0
      merki=i
      
    EndIf
  Next i
  If merki>0 And merki<>MausAufKarteMerki
    MausAufKarteMerki=merki
    
    
    For k=1 To 12
      If GadgetY(MyCardGadget(k))<>MeineKartenY And k<>merki
        MoveGadget(MyCardGadget(k),#PB_Ignore,MeineKartenY)
        
        
        
      EndIf
    Next k
    
   
   
      MoveGadget(MyCardGadget(merki),#PB_Ignore,MeineKartenY-10)
   
    
  EndIf
  
  
  
  ;Mauszeige auf keiner Karte,
  ;alle Karten runtersetzen
  If merki=0
    For k=1 To 12
      If GadgetY(MyCardGadget(k))<>MeineKartenY 
        MoveGadget(MyCardGadget(k),#PB_Ignore,MeineKartenY)
      EndIf
    Next k
  EndIf
  
  
  
  
  
EndProcedure


Procedure createCards()
  
  
  Protected   i,pic,x,y,w,h
  x=10
  y=200
  
  For i=1 To 12
    
    pic=CreateImage(#PB_Any,50,100,32,RGB(Random(200),Random(200),Random(200)))
    w=ImageWidth(pic)
    h=ImageHeight(pic)
    MyCardGadget(i)=ImageGadget(#PB_Any,x,y,w,h,ImageID(pic))
    x+w
    
  Next i
  
  MeineKartenY=y
  
  
  
EndProcedure

Procedure MoveGadget(gadget,x,y)
  
  
  ResizeGadget(gadget, x,y, #PB_Ignore, #PB_Ignore) ; Only move the gadget to a new position.
  
  
EndProcedure


Procedure TimerEvents()
  
  If EventTimer()=#TimerKartenHoch
    
    KartenHoch()
  EndIf
  
  
EndProcedure



OpenWindow(#window,0,0,800,600,"Test")

createCards()

BindEvent(#PB_Event_Timer,        @TimerEvents())
AddWindowTimer(#window, #TimerKartenHoch,100)  




Fred
Site Admin
Posts: 1506
Joined: Mon Feb 24, 2014 10:51 am

Re: Strange display bug

Post by Fred »

Having a gadget per card looks a bit wierd to me, may be you should switch to a CanvasGadget() and do al the drawing here.
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