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failing vector graphics

Posted: Tue Dec 07, 2021 12:21 am
by William Van Hoecke
A whole lot of wrong behavior here
Canvas is shrinking at every loop ????
lines and circles are moving at wrong rate ????
lines and circles are not even moving at same rate ????
lines and circles are are growing at every loop ????

Code: Select all

OpenWindow(111,0,0,1003,712,"TEST",#PB_Window_BorderLess)
CanvasGadget(222,5,5,993,702,#PB_Canvas_Border)
  
For tmp.i = 0 To 200 Step 20  

  StartVectorDrawing(CanvasVectorOutput(222))
    AddPathCircle(tmp,tmp,10) 
    VectorSourceColor(RGBA(200,200,200,255))
    FillPath(#PB_Path_Preserve)
    VectorSourceColor(RGBA(0,0,0,255))
    StrokePath(3)
  StopVectorDrawing()

  StartVectorDrawing(CanvasVectorOutput(222))
  MovePathCursor(tmp,tmp)
    AddPathLine(100,0, #PB_Path_Relative)
    VectorSourceColor(RGBA(0,0,0,255))
    StrokePath(3)
  StopVectorDrawing()

Next tmp.i
should look like picture in the link

https://photos.app.goo.gl/LwD4Bfjr8wdikDvZA