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Now working on new game

Posted: Mon Mar 13, 2017 11:07 am
by MrTAToad
As my Triority framework system would require substantial modification to my BallZ game, in order to get it to compile (and run),I have decided to drop that and start on a new game - namely a re-write of a SDL2 game I finished about a year before I bought SpiderBasic. This game is called Assembloids!

The old version looks like :

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And the current version (so far) looks like :

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The old version had a very inefficient way of working out how well a shape has been put together (count the number of times a shape appears, sort it and find the highest), whilst my new way of doing it seems to work much better (find a shape and if it occurs more often than the currently expected, remember that value).

I haven't yet decided how to emulate the title screen's background yet now that screen size can be changed dynamically :)