BTW: I'm using SpiderBasic 2.21 (x86)
I couldn't get a sprite to load for my application until I replaced MySprite = LoadSprite(#PB_Any, ...) with a static number: LoadSprite(0, ...)
Doing a little debugging, come to find out LoadSprite(#PB_Any, ...) returns " [object Object] ", so I'm thinking there is a little something wonky with using #PB_Any with LoadSprite to auto-generate an identifier for sprites.
Can anybody else duplicate ?