Hi,
Sorry to bump this, but I still would like an answer to my questions if possible. Otherwise I will take my money elsewhere. The questions in particular I want answers to are # 2, 3 & 4.
Thanks
Search found 8 matches
- Thu Jul 06, 2023 7:18 am
- Forum: General Discussion
- Topic: Purchase questions
- Replies: 2
- Views: 6974
- Thu Jul 06, 2023 7:14 am
- Forum: General Discussion
- Topic: Purchase questions
- Replies: 2
- Views: 6974
Purchase questions
I am very interested in purchasing Spiderbasic as my birthday is coming up, and I have a few questions:
1) Do you offer any discounts to students? I can contact you via my student email as proof. What about for open source projects?
2) After the initial purchase, how much is it to renew it for ...
1) Do you offer any discounts to students? I can contact you via my student email as proof. What about for open source projects?
2) After the initial purchase, how much is it to renew it for ...
- Sat Jun 10, 2023 3:20 am
- Forum: Coding Questions
- Topic: Increment on not Gadget
- Replies: 1
- Views: 2099
Increment on not Gadget
Hi,
I am working on trying to create a simple game that can be showcased as "What is possible with the free edition of SpiderBasic". I am trying to increment the currency when the mouse is left-clicked, and it's not a gadget being clicked (ButtonGadget etc.). Here is the code I came up with:
If ...
I am working on trying to create a simple game that can be showcased as "What is possible with the free edition of SpiderBasic". I am trying to increment the currency when the mouse is left-clicked, and it's not a gadget being clicked (ButtonGadget etc.). Here is the code I came up with:
If ...
- Mon Jun 05, 2023 1:28 pm
- Forum: Coding Questions
- Topic: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
- Replies: 5
- Views: 3845
Re: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
Can't point out the exact issue for you because your code is incomplete.
You posted the exact same code for currency.sb and input.sb
Oh sorry here is input.sb
DeclareModule Input
; procedures
Declare init()
Declare poll()
Declare hasClicked()
EndDeclareModule
Module Input
; initalized ...
- Mon Jun 05, 2023 2:30 am
- Forum: Coding Questions
- Topic: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
- Replies: 5
- Views: 3845
Re: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
The compiler is telling you what you are doing wrong here ;)
Module not found: stars_currency.
If you look at app.sb you have the line...
stars_currency::increment()
In currency.sb your module is called Currency so you must call it
currency::increment()
Also, if you use UseModule then you ...
- Sun Jun 04, 2023 9:34 pm
- Forum: Coding Questions
- Topic: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
- Replies: 5
- Views: 3845
[17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
Hi,
I am getting the following error when i try to compile my code: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
Here is the code I am using:
main.sb
; include all the required modules
XIncludeFile "input.sb"
XIncludeFile "currency.sb"
XIncludeFile "app.sb"
; module use ...
I am getting the following error when i try to compile my code: [17:29:56] [COMPILER] Line 39: Module not found: stars_currency.
Here is the code I am using:
main.sb
; include all the required modules
XIncludeFile "input.sb"
XIncludeFile "currency.sb"
XIncludeFile "app.sb"
; module use ...
- Fri Jun 02, 2023 8:53 pm
- Forum: Coding Questions
- Topic: Multiple Instances Question
- Replies: 2
- Views: 2207
Re: Multiple Instances Question
no 'crash' here
DeclareModule Currency
; procedures
Declare create(x, y)
EndDeclareModule
Module Currency
; canvas to draw on
Global gadget
; create the currency
Procedure create(x, y)
gadget = TextGadget(#PB_Any, x, y, 100, 100, "Stars: 0")
EndProcedure
EndModule
OpenWindow(0, 0 ...
- Fri Jun 02, 2023 6:54 pm
- Forum: Coding Questions
- Topic: Multiple Instances Question
- Replies: 2
- Views: 2207
Multiple Instances Question
I am currently developing an idle game in SpiderBasic and have a question.
given the following code:
DeclareModule Currency
; procedures
Declare create(x, y)
EndDeclareModule
Module Currency
; canvas to draw on
Global gadget
; create the currency
Procedure create(x, y)
gadget ...
given the following code:
DeclareModule Currency
; procedures
Declare create(x, y)
EndDeclareModule
Module Currency
; canvas to draw on
Global gadget
; create the currency
Procedure create(x, y)
gadget ...