Search found 14 matches
- Thu Aug 18, 2022 5:15 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 1531
Re: TouchX / TouchY
Investigations continue. TouchX/Y only works 'correctly' when my 800x600 screen is in the top left of the browser window, obviously because the device screen starts in the top corner. As soon as I center it on the browser window, then it becomes difficult since TouchX/Y seems to be using the whole d...
- Thu Aug 11, 2022 6:54 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 1531
Re: TouchX / TouchY
Completed my investigation! I was opening a window then opening a screen on that window. By doing this, TouchX/Y seems to use the whole mobile device screen and not just the window screen that was opened. Hope that makes sense! By just using the 'openscreen' command, this is overcome and x/y coords ...
- Mon Aug 08, 2022 8:13 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 1531
Re: TouchX / TouchY
Thanks for the reply. I'm testing using an Android tablet with the webpage running using the 'Desktop Site' version. Dropping in some touch screen commands and printing up some coords using the debug window, the numbers being output suggests that the whole tablet screen is being scanned, not just th...
- Thu Aug 04, 2022 7:12 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 1531
TouchX / TouchY
I'm using an 800x660 windowed screen in a web browser for a simple game.
When using the TouchX / Touch Y commands, do these give you the x-y of the inside of the opened windowed screen, or of the whole web browser window which could obviously be larger?
When using the TouchX / Touch Y commands, do these give you the x-y of the inside of the opened windowed screen, or of the whole web browser window which could obviously be larger?
- Wed Aug 03, 2022 8:08 pm
- Forum: General Discussion
- Topic: There is a light at the end of the tunnel
- Replies: 5
- Views: 1919
Re: There is a light at the end of the tunnel
Having owned PureBasic for quite a few years now and just bought into SpiderBasic so my Grandson can learn some coding and get some simple games online, this is great news!
- Tue Jul 19, 2022 8:40 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 3005
Re: How to publish an app
Yeah, cleared cache and refreshed quite a few times. Finally, it did work. Odd!
- Mon Jul 18, 2022 8:07 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 3005
Re: How to publish an app
Started the port of my 8yo Grandsons simple game in PureBasic to SpiderBasic (at least everything he's done so far, he wants to add more!) Have test uploaded to some free webspace: vaisey.epizy.com All is working fine in Firefox and Edge, but Chrome is still giving a 'browser too old' message. Any r...
- Sat Jul 16, 2022 6:08 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 3005
Re: How to publish an app
I cleared all data files and cache from within the browser and all seems to work! Unfortunately, this is a well-known problem of SpiderBasic. Maybe it will be fixed in the next version, @Fred? I remember reading about this elsewhere on the forum, where someone needed the cache flushed automatically...
- Sat Jul 16, 2022 5:28 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 3005
Re: How to publish an app
Actually, forget the above! Working now! I cleared all data files and cache from within the browser and all seems to work!
Thank you so much for all your help! So appreciated!
Now to try porting my Grandson's game over so he can see it online!
Thank you so much for all your help! So appreciated!
Now to try porting my Grandson's game over so he can see it online!
- Sat Jul 16, 2022 5:20 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 3005
Re: How to publish an app
Again, thanks for your continued patience! This is getting embarrassing! I'm quite capable of coding in PureBasic, in 6502 assembly (various Commodore machines) and on the Amiga (68000 and Blitz Basic) but I can't seem to get this working! I've solved the 'browser too old' problem. There were indeed...