Xmas Scene Designer is a simple program that lets children 'design' Xmas scenes! It is great for young children, classrooms, or just a festive bit of fun! All in SpiderBasic!
Read more and download: https://andyvaisey.itch.io/xsd-web
Xmas Scene Designer...
- is safe (developed by a Primary School ...
Search found 17 matches
- Thu Dec 18, 2025 7:36 pm
- Forum: Showcase
- Topic: Xmas Scene Designer
- Replies: 0
- Views: 1302
- Sun Dec 07, 2025 12:52 pm
- Forum: Showcase
- Topic: Xmas Tree Designer
- Replies: 2
- Views: 1595
Re: Xmas Tree Designer
Thanks!
- Mon Nov 17, 2025 8:50 pm
- Forum: Showcase
- Topic: Xmas Tree Designer
- Replies: 2
- Views: 1595
Xmas Tree Designer
Xmas Tree Designer is a simple program that lets you design and decorate your own Xmas tree! It is great for young children, classrooms, or just a festive bit of fun! All in SpiderBasic!
Read more and download: https://andyvaisey.itch.io/xtd-web
Xmas Tree Designer...
- is safe (developed by a ...
Read more and download: https://andyvaisey.itch.io/xtd-web
Xmas Tree Designer...
- is safe (developed by a ...
- Thu Aug 18, 2022 5:15 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 3957
Re: TouchX / TouchY
Investigations continue.
TouchX/Y only works 'correctly' when my 800x600 screen is in the top left of the browser window, obviously because the device screen starts in the top corner.
As soon as I center it on the browser window, then it becomes difficult since TouchX/Y seems to be using the whole ...
TouchX/Y only works 'correctly' when my 800x600 screen is in the top left of the browser window, obviously because the device screen starts in the top corner.
As soon as I center it on the browser window, then it becomes difficult since TouchX/Y seems to be using the whole ...
- Thu Aug 11, 2022 6:54 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 3957
Re: TouchX / TouchY
Completed my investigation!
I was opening a window then opening a screen on that window. By doing this, TouchX/Y seems to use the whole mobile device screen and not just the window screen that was opened. Hope that makes sense!
By just using the 'openscreen' command, this is overcome and x/y ...
I was opening a window then opening a screen on that window. By doing this, TouchX/Y seems to use the whole mobile device screen and not just the window screen that was opened. Hope that makes sense!
By just using the 'openscreen' command, this is overcome and x/y ...
- Mon Aug 08, 2022 8:13 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 3957
Re: TouchX / TouchY
Thanks for the reply.
I'm testing using an Android tablet with the webpage running using the 'Desktop Site' version.
Dropping in some touch screen commands and printing up some coords using the debug window, the numbers being output suggests that the whole tablet screen is being scanned, not just ...
I'm testing using an Android tablet with the webpage running using the 'Desktop Site' version.
Dropping in some touch screen commands and printing up some coords using the debug window, the numbers being output suggests that the whole tablet screen is being scanned, not just ...
- Thu Aug 04, 2022 7:12 pm
- Forum: Coding Questions
- Topic: TouchX / TouchY
- Replies: 4
- Views: 3957
TouchX / TouchY
I'm using an 800x660 windowed screen in a web browser for a simple game.
When using the TouchX / Touch Y commands, do these give you the x-y of the inside of the opened windowed screen, or of the whole web browser window which could obviously be larger?
When using the TouchX / Touch Y commands, do these give you the x-y of the inside of the opened windowed screen, or of the whole web browser window which could obviously be larger?
- Wed Aug 03, 2022 8:08 pm
- Forum: General Discussion
- Topic: There is a light at the end of the tunnel
- Replies: 5
- Views: 7790
Re: There is a light at the end of the tunnel
Having owned PureBasic for quite a few years now and just bought into SpiderBasic so my Grandson can learn some coding and get some simple games online, this is great news!Fred wrote: Wed Jul 06, 2022 7:45 am I can confirm I'm on it right now. Reviewing all feature request and building a TODO list![]()
- Tue Jul 19, 2022 8:40 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 12215
Re: How to publish an app
Yeah, cleared cache and refreshed quite a few times. Finally, it did work. Odd!
- Mon Jul 18, 2022 8:07 pm
- Forum: Coding Questions
- Topic: How to publish an app
- Replies: 17
- Views: 12215
Re: How to publish an app
Started the port of my 8yo Grandsons simple game in PureBasic to SpiderBasic (at least everything he's done so far, he wants to add more!)
Have test uploaded to some free webspace:
vaisey.epizy.com
All is working fine in Firefox and Edge, but Chrome is still giving a 'browser too old' message ...
Have test uploaded to some free webspace:
vaisey.epizy.com
All is working fine in Firefox and Edge, but Chrome is still giving a 'browser too old' message ...