Hello,
While hunting a progressive slowdown in my game (input latency growing the longer you play), I traced it down to two memory leaks in the SpiderBasic runtime itself. Verified by reading the compiled JS output of SpiderBasic 3.20 (bundled renderer: pixi.js-legacy 5.3.12).
Environment ...
Search found 2 matches
- Fri Jul 17, 2026 11:07 pm
- Forum: Bugs Reports
- Topic: [SB 3.20] Sprite memory leaks: FreeSprite() keeps the Pixi BaseTexture alive + StopDrawing() orphans a texture on every
- Replies: 0
- Views: 34
- Sat Jun 18, 2016 4:18 pm
- Forum: Coding Questions
- Topic: Problem in export
- Replies: 3
- Views: 3867
Re: Problem in export
(i suggest you try not to mark optimize in your option)
Could you give us your url ?
Could you give us your url ?